Dive into an art store in disarray and find the pail truth behind the brush-wielding paint bucket! Starting with 4 paint tubes with immense power, the red-paint-spilling protagonist would tear through the first run through the art store. However, you will soon find out that you need to give up one of the tubes after each run through the store. Even with the same maps, the protagonist needs to figure out how to platform with dwindling movement and combat options. When you manage to lose all your paint tubes, the pail truth awaits...

This game was created during Mini Jam 111 in 72 hours. The game at the current stage is very incomplete but will be updated in a couple of days.
A/D to Move Left/ Right 
Space to Jump
Left Shift + W, A, or D to Dash in the Corresponding Direction and horizontally dash through transparent blocks! (Dash will be removed after 4 successful runs to the end)
Left Mouse Click for Attack
Slow Aura - Slow down all enemies near you significantly
Oneshot Kill - Kill all enemies with one brush stroke
Wall Jump - Infinitely scale up the walls
Dash - Phase through special blocks and gain extra distance

One ability will be removed after reaching the end of the map, losing all four abilities and reaching the end again to find a surprise waiting for you...

Andy Jiang
Game Designer, Producer, and Sprite/Animation Artist
Katherine Warwick
Game Artist, Designer, and Playtester
Gordie Schiebel
Gameplay Programmer/Composer
Email: gordieschiebel@gmail.com
Gameplay Programmer
UI Programmer


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Click download now to get access to the following files:

PailInComparison v0.1 PC download build 32 MB

Development log

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